|GET||JSON||/uuid/playername||Get the UUID from a playername||more info|
We aim at 100% uptime, our webserver has about 10 different IP's to make sure that everything is running the way it should. If we detect any downtime (at all), we will put another copy of this site online in another datacenter.
We use caching and a failover API, so our service should always give a UUID, even if we hit the rate limit. So you should have no problems with rate limits.
If you have a problem (or question), please contact me by mail at tim[at]timkwakman.eu or by sending a PM on Twitter (@Tim_kwakman).